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You may already see a problem with that. Now, if the intro above didnt get the message across The following post is potentially a one giant spoiler for the upcoming chapter. You are using an out of date browser. Badges (in red) are the only guest race resources that are used in the tech tree, so this is the ultimate production item. You have been warned So without further ado, lets preview settlement production in Elvenar Chapter 18. Four or five is a good start, but dont stop there. Run supplies on the shortest production times possible. Youll need a lot of space for all the buildings youll need in the Woodelves chapter. Keep it in production and collect as often as you can. You only need the items produced in the grafting sites to upgrade the forest fabrications. The choice of whether to negotiate or attack is one of the more common dilemmas youll run into when playing the game. 1 = Arendyll (or BETA1 on Beta theres only one world there. Basic good factories (usually 4-5 factories), Crafted good factories (usually 2-3 factories), Magical good factories (usually 2-3 factories, Monitor your coins, supplies and goods, if they are not increasing a little each day then upgrade buildings or add temporary buildings, Upgrade old cultural buildings for new ones, check that the culture per square is higher for the building you plan to place, Culture buildings and builders hut do not need roads, You can fit more buildings per road by placing the road along the short edge of a building rather than the long edge, Often placing roads in rows or columns lets you group similar buildings and use less roads thus more space for buildings. BEGIN PRODUCING PORTAL UPGRADE/RESEARCH GOODS. Calculate approximately the surplus or deficit of supplies by taking the amount in step 4 and minus the amount in step 1. But thats why we said this game is more casual than your average fantasy-based game. All those need to be researched in the Tech Tree. So thats about 145K worth of all types of medals, and for symmetry reasons you can expect roughly the same amount of each type. accrue until it hits a maximum amount, at which. The following chart presents the minimum recommended buildings toshould plan for: The beginning of this chapter is a breath of fresh air! But as we upgrade portal, we dont increase production. Now medals are produced in intermediate producers, and no matter the producer and medal type, a single medal production gets you 20*1.6=32 medals and requires 8 elemental resources at L3 and max portal (10 and 4 at L1, and L3 having 2x multiplier and 1.6x coming from L4 portal). There are other small culture items youll be able to build as well, which you can sneak into road ends: They help, but they dont add all that much; the majority of the Mana youll need will come from the larger buildings. So with each attack you launch, youll be weaker and weaker, requiring you to train even harder. Work your way to unlocking the weeping willows as a first priority. Here is some information on leveling up the Portal dimensions, caps, production times and construction / upgrade costs: This time around we only have 2 research items to unlock to get every level here (L1/L2 right away, and L3/L4 a bit later). In orcs, supplies, coins, and population! So that means that to produce requisite 36K worth of elemental resources you will need to run about 1,100 productions which will require pretty much exactly 50mm worth of mana. These are fairly sizable at 28-30 squares each, and not exactly cheap. Elvenar ::.. You could say that you cant say city builder or base management without social. Elvenar has its own share of social features, and these include joining a fellowship, which is the games equivalent of guilds or alliances. If youve got the basics down already, but youre still relatively early on in the game and ready to take your city to the next level, check out the basic strategy pages in the menu. Click on a culture building that isn't ready to, collect yet to see when the next early collect will. More is even better. These documents are a work in progress and were designed to help and guide you through your gaming experience as well as provide detailed information about the game mechanics and stats. Chapter 18 whaaat, again?! Find everything you need to know about each unique guest race. On top of all that, Chapter 17 adds several new City Expansions: 2 new Premium Expansions; 2 new Expansions through Research; It is used to educate and share information, to improve the player's game and have more fun! And finally, green items are basic resources that are used as inputs into this whole production engine. There are no new upgrades for armories in the Woodelves chapter. With those numbers and my mana production, it will take me more than half a year to produce required mana. how to find you in the game, to get help, join a fellowship, or more. And in this chapter, you will be primarily spending sentient goods on upgrades, so not much is needed for anything else. Information below is based on building boosted good factories only (see boosted verse non-boosted). Oh, and we get settlement-specific streets again in this chapter. See below on that. But at L4 the whole queue takes only 2 hours! You will use this building to make Mana tears which will be used for building the other production buildings, and each of the research goods. We can ignore Elvenar/Humans/Elves requirements as these would be simple PP drops. Really try to hit them every day if you can. The forest glade is the Woodelves chapter equivalent to the other guest races portals. Once you progress past the main hall research, youll be on your way to the 2nd half of the research tree, which will bring you into the guest production buildings. The new size and shape is the same both elves and humans at 4x5. But hey, its possible that things will change. The workshops are expensive! It is used to produce refined marble from marble, which you will use in the forest fabrication to produce, Youll want to ensure you have or can create space for. The forest glade starts out as size 4x2 and grows to 5x4.. It is a growing document - please feel free to send me suggestions and corrections!! Complete quests. Weeping willows require 134k. If were really lucky, it may even be for the better! Capped goods requirements can be easily met with Portal Profits. Youll really need every last extra supply you can squeeze out! For a better experience, please enable JavaScript in your browser before proceeding. Youll need mana tears to build the grafting sites. An ambitious level 30 BTG would boost by 40% for a combined Mana-to-Badge increase to (140/100)*(200/160)^2 = 219% or a mana-need reduction to 46%. We keep your data private and share your data only with third parties that make this service possible. I dont really see a case for building BTG up to L30+ there are plenty of other wonders that you should be using those KPs on. It may not display this or other websites correctly. It is possible that requirements are going to change, or that I have made a mistake. This chapter is not one to get lazy with questing on! So here is how base production looks like without any boosts: GR Pop buildings feature continuous production without any inputs on 24h cycles, with early pickup available at 3h mark. As usual, there is no certain answer, even conditional on no changes. The planks grafting site is 3x3. It is used to educate and share information, to improve the player's game and have more fun! That could be offset a bit by the BTGs production boost. Once your forest glade and fabrications are upgrading, producing the rest of the goods needed to finish up the chapter should be smooth sailing! PPs are not going to help with that. The Forest Fabrication is the first special production building youll build for this chapter. Finally, you will need to connect their gateway to their own specific buildings using a special road. It is used to educate and share information, to improve the player's game and have more fun! But during the conversion from mana to badges in C18, the BTG would kick in three times (Mana to Elements, Elements to Medals, and Medals to Badges). and a lot of coins and supplies! Please click on the following Elvenar Wiki Link https://en.wiki.elvenar.com/index.php?title=Traders_of_Unur Hope that helps Kind Regards Herodite. Here you need to link settlement buildings with portal using settlement streets (same as back in e.g. Storyline quests tell the story of Elvenar and guide you through the research for each chapter. #18. Visit the Elvenar Facebook Group OK, so far we dont know the names of production buildings, so well be using the code names for now. ). Ascended Goods are essential for playing on this chapter's settlement, and will be important in the future as well. Nothing too fancy, just an extra 3 squares added to the width. In this new Chapter, we will see how, once again, a dispute between Dwarves and Fairies threatens the lands! Just like with marble upgrades, elven planks producers can afford to drop a manufactory or two as they upgrade to the new size. Register your account here! Questions? are also in this chapter for real-time help, sharing, and fun? But here is quick and dirty estimate so that you can verify it yourself. Contact Support and let them solve your problems. Or if you just dont like engage in rumors and speculation, you should press that Back button now. This is even ignoring mana decay. In C17, space for reseach good production is the limiting factor. Ideally 40 squares of factories for each type of basic, crafted and magical good is the aim. This site is not affiliated or associated with InnoGames or Elvenarin any way. Once youve produced enough to do this - 11,880 - you dont need to produce any more. And at most, youll need ~1,400% worth of PPs for the whole chapter. Complete quests. Its up to you to restore Elvenar to its old glory, and build a home for other fantasy races. You can also ask for help with various in-game tasks from other players in your fellowship, just as long as you return the favor when its their turn to ask for help! In the Woodelves chapter, goods production can seem confusing at first, as there are even more new buildings than we're used to getting in previous chapters. M = Main Hall, sometimes this is abbreviated to MH or $. So if you dont want to spoil this until it hits actual beta or live servers, you should stop reading just about now. In the end, it will be a clash of cultures and you will learn from each other: the reviving race will learn from you how to get back on their feet in new Elvenar, but you will also get inside knowledge of long lost technologies of the old world that will help you to improve your buildings, upgrade them even further, improve your units and so on - it is mutual growth for a brighter future for both of you! The Elvenar (preview).. at least it is in my browser. As we dont know yet how these goods will be produced, it is hard to say if this will be a problem. Note that you will get this mandatory quest:. This is what I think is the game about. POTENTIAL SPOILER ALERT! They are expensive in supplies, and you wont need as many as you did for the Orcs & Goblins chapter. To participate in or to create forum discussions, you will need your own forum account. If youve found our site, you must be Elvenar is a trademark of InnoGames GmbH. GR Pop buildings will produce Elvenar, Humans and Elves (capped resources). Elvenar, Humans and Elves are capped portal resources (orange in the diagram), while Medals (yellow), Elements (pink) and Badges (red) items are uncapped guest race resources. Falling behind on storyline quests can create very challenging situations! It is used to educate and share information, to improve the player's game and have more fun! At last we can get rid of the heaps of odorousOrc dung and start making some fragrant Mana. However, there will be other occasions where the other province will ask for huge amounts of currency, or ask for some rare resources that you cant find every day. Join A Fellowship ASAP. However, as discussed below, I see no reason in putting any of these up at all, so costs are kinda irrelevant. Here I will go through all different chapters that we have in the game and for each I will create a different content, covering their mechanics, strategies, ideal layouts, tips and much more! Therefore, to create the best city in the entire kingdom is a task that a player must fulfill. After selling off all your orc production buildings and portal, youll have a lot of space (or at least what seems like it for now!) The Elementals are a very old and mystical race that lives in another dimension. Every fact about every item in Falling behind on storyline quests can create very challenging situations! Many researches require 100k+, 150k+ and even 200k+ for just one. It cannot be upgraded. Even at 5h queue most people will have some slippage, at least overnight. Will probably keep it and level it now for Ch18. Each research without a number requires items produced from the ones that are starred. At 3 of each (12 total), youll need 3-4 months of production in these facilities to complete the chapter. Make sure youve scouted the other province and checked their troops that should allow you to send the right troops who can easily overwhelm the enemy army. This is slightly in relation to the second tip, but also a very important, yet simple tip in these games. You must be able to produce more than your daily decay amount in order to keep up with the chapter requirements. Some high-value culture items that dont need road contact are still handy to have, but youll want to get most of your culture from buildings that produce Mana, now. Thread starter Jackluyt; Start date Jan 28, 2022; Jackluyt Shaman. You are using an out of date browser. Certainly let me know if there are other things that you know about the chapter. When you need a balance that is greater than 100k, and you are losing 10k a day. To reach the goal, you'll want to increase Mana production if you aren't producing at least double of the decay amount. This guide will provide a quick review of some Woodelves basics as well as some general strategic recommendations based on what weve learned about Woodelves in the wiki, crunching some numbers, and playing through the chapter. Be sure to check out the More Resources in the site navigation bar for more great tools For a better experience, please enable JavaScript in your browser before proceeding. Even completing the first batch of research will give you more options on hand, and options that will work for you immediately. >>> To the Elvenar YouTube channel, Read announcements and news about the game, and discuss the game with others. We dont get the portal-like building until much later into the chapter, and we build 4 different production buildings: Culture that produces Mana will have a Mana icon on it in the build menu.. Each of these buildings have 3 levels of upgrades. Have I seen you here before? While I might be able to increase my mana production somewhat, there is only so much that I can do, and the required time would still be ridiculous. Most fellowships have less patience if an absence is not announced to relevant parties. Its more casual than it initially appears to be, but that doesnt mean it doesnt deserve its own detailed guide. So read on for our Elvenar strategy guide, as we cover the important things any player should remember when playing the game, may you be a new or an experienced player. Are you on Facebook? Return to Homepage | Join Us on Facebook. You can read facts about the woodelves and the buildings that come with this chapter in the wiki. So how long all this production is going to take? Cycle through your quests at every chance you can squeeze in the extra time to collect the 2x advanced tools quest plus coins as many times as you can. Well, not really. You also get a culture bonus that will help you level up and progress faster in the game. With 2 hour cycles many people will have noticeable intra-day slippage, nevermind overnight. These run on 8h cycles, and only require base resources as inputs. Pro-tip: You want to have a particular focus on culture buildings, as these buildings are necessary for your other structures to operate as smoothly as possible. Instead, youll go straight through the middle to the end, then back, above, and beneath. Thats going to give you more space for other buildings that will be required to keep things running properly in your town. Following this, youcan likely max out your supplies to last you for another week or two until you can store up enough spells to do it again. Gamers Gems of Knowledge All rights reserved. within your game! You will then need to build the gateway required for the race to come from the dimension, where their souls are roaming, into your city and connect it to your Main Hall. Once the "guest race" is strong enough to be on its own, has shared all its knowledge, and has helped you to improve your own city, there is no need for their resources anymore and the settlement can be replaced with the next "Guest Race settlement". You cant do that with Portal, but you can in theory rush it with time boosts but this is unlikely to be sustainable. As you can see, production is pretty symmetrical across different types. You can also interact with other human players by trading, and expand the in-game world to unlock more secrets and gain more relics. Return to Homepage | Join Us on Facebook. Each province will have their own negotiation requirements, which could mean trading some common currency, or maybe providing some tools or other materials. This site is not affiliated or associated with InnoGames or Elvenar in any way. Yep, lets continue previewing Elvenar Chapter 18 chapter. Elvenar, Humans and Elves are capped portal resources (orange in the diagram), while Medals (yellow), Elements (pink) and Badges (red) items are uncapped guest race resources. If you dont have at least 10 willows, build more. As I mentioned above, there are 4 types of intermediate goods production facilities Water, Fire, Wind and Earth. You may even need to sell off some of your older culture to make room, and because you can afford to. Copy the text into your clipboard using Ctrl+C or whatever keyboard combination does that on a Mac. Introduction After helping the Dwarves and Fairies settle their age-old differences, you reach out to the Elves and Humans again in an attempt to intensify your relationships. Notify if you are going to be absent for a while, Place a return date in your town name if you will be absent, Accept trades from your fellowship before neighbour trades, Polite chat avoid conversations that could be controversial, Required culture that which is needed to build/grow your town, Bonus culture used to obtain a bonus for coin and supplies, your fellowship can help with this, Type /w name to whisper to a person, if the person has 2 or more words in their name use quotes /w Their name, Type /who in the chat window will show you who is online at that time, Click the desired text (nothing visible happens), Right click that same text (a pop-up menu appears), Select Settings (a small Adobe Flash Player Settings dialog box appears), Click Close (Once it closes, the text you right clicked in Step 2 above will be highlighted and selected). Take Good Care Of Your Real Estate Comments? If playing mostly every 9 hours go for 8 workshops, 3 armories you can vary this up or down to suit you, if you do more you will likely need an extra workshop, Residences start with 10 and work up to 20. Stay tuned! The research path doesnt follow the standard linear progression for this chapter. The first upgrade carries a pretty healthy population requirement, but the next upgrades are a little easier. Length of acceptable absence whether notified or unannounced This varies from a set time if notification is given to no limit as long as absence was notified. Rally your fellowship to help you get your culture as high as you possibly can. To the Forum. Goods manufactories vary by race and good so a guide based on factory numbers can differ from the guide to what you need. Here, you dont have that option. And if you can, there is absolutely no reason to build any of these except perhaps if there are any quests for that (for those who care). This is annoying, but given that we have settlement streets to connect its not that bad. We though that small ships in Chapter 17 were bad, but at least those had 3 hours productions. Start producing mana tears as soon as they are built. So that means that to produce 145K of medals you will need to run about 4,500 medal productions which will require about 36K worth of elemental resources (water/fire/wind/earth). This guest race reveals a big chunk of the Elvenar background story and answers many questions about the history of this land. Keep visiting neighborswho you know are active to encourage them to keep the cycle going. Of course, the Fairies are quite displeased with this fact and want to stop them. You need to be mindful of the real estate of the games titular city, and that means not going overboard with buildings, and especially not going overboard with roads and other unnecessary features.". Building level 1 residences in spare grids will turn a small surplus within a few hours. Now elemental resources are also produced in intermediate producers, and no matter the producer and the element, a single elemental production gets you 20*1.6=32 elements and requires 44K worth of mana at L3 and max portal (10 and 22K at L1, and L3 having 2x multiplier and 1.6K coming from L4 portal). iDavis Quest List: Quest list from iDavis. Italian Guide from Cavalieri Dello Zombiaco, CrazyWizard's Guest Race Factory Suggestions, Google Spreadsheet from Dreams of Gerontius, Facebook Doc with Resource Thread from Platinum Leaf. If you get stuck in research waiting for mana, now this is when to go back and stick it into the earlier expansion and squad size upgrades. Upgrade one to two at a time to level 2 and 3 as you can in between productions of mana tears, until youve produced enough mana tears to upgrade the forest glade. Follow the quests so you won't get lost, build the right buildings, and make the right upgrades the quests will help you do all of these things, so make sure you're following them at al times! Elvenar is a trademark of InnoGames GmbH. This means no less than: 20k Mana, or roughly 20k/4480 (maximum daily collection amount per willow), Note - you can click the help button on any Mana building screen:. As we said earlier, the battle element of the game is PvE and not PvP, but you will have a chance to attack certain provinces, should their demands be too much for you to keep up with. Let me know what you think about this preview of Elvenar Chapter 18 guest race production in the comments below. To complete all research in the chapter, you need 4,025 badges total. The Chapter comes with new Culture Buildings and new levels for the Main Hall, Residences, Workshops, Gems-, Elixir-, and Magic Dust Manufactories, Armories, Military Buildings and a new set of Streets. The steel grafting site is 3x2. how to find others to play with who are in the same world on the same server. Its going to cost you a lot to upgrade, and this process may take up a lot of in-game time, but its going to be worth it in the end, as upgraded buildings produce stuff or train troops faster. We also strongly suggest that you visit the forum as it is a great source for information, suggestions and in-game experience. Or more like never, unless something changes. It may not display this or other websites correctly. From this chapter forward, you will have access to a new category of goods: Ascended Goods. Apart from the size, costs are fairly manageable. JavaScript is disabled. Or it might be entirely made up. You need to be mindful of the real estate of the games titular city, and that means not going overboard with buildings, and especially not going overboard with roads and other unnecessary features. It is used to educate and share information, to improve the player's game and have more fun! and resources! Every 24 hours, your total Mana balance will be reduced by 10%. Beginner's Guide to Elvenar. You must log in or register to reply here. As you get further into the chapter, youll need to carry larger and larger Mana balances, which will mean youll need to be able to produce enough to keep up with the decay. You can find Scrolls of Guest Race Information Knowledge in this thread. As the newly revived race is weak at first, it will need your help bringing its culture back to its former glory. *Please be aware that quests listed may not all appear to all players or in the same order to all players; precise quests offered may vary based on game-play decisions made. Yes, its going to be ugly at times, but its best to stick you cultural buildings and any other buildings that dont need roads in one place. Thats right, the more there are intermediate stages in production, the better BTG looks like. Your gold and population needs will determine the number you need ultimately. In the Woodelves chapter, we are introduced to a new game resource called Mana. There are two stages here. Then you can begin a few of those upgrades to get the rest of the population youll need to finish up your workshops. Build at least 3 forest fabrications as soon as you are able to. Well, if mana estimates prove to be accurate, this may not matter as mana would be the biggest bottleneck. In order to research, youll need research points, and thats going to require a good amount of waiting. It is 4x4 in size, and does not grow as it is upgraded. Welcome to Elvenar For Apprentices BASIC STRATEGY Boosted Goods City Balance (Buildings) City Layout (Space Optimization) Culture Bonus Hotkeys Neighborly Help (Visiting) Trading TOURNAMENTS Tournament Calculator Marble Province Steel Province Planks Province Crystal Province Scrolls Province Silk Province Elixir Province Magic Dust Province And you will need at LOT of badges, so idling portal will definitely have an impact. Follow the quests so you wont get lost, build the right buildings, and make the right upgrades the quests will help you do all of these things, so make sure youre following them at al times! It is used to produce refined steel from steel, which you will. Gamers Gems of Knowledge All rights reserved. The information on this site is intended to help and encourage Elvenar players. The Elvenar are very satisfied that their descendants finally seem to focus on their own matters. It wont be an Elvenar strategy guide, or a strategy guide for such a game, without this tip. So here is how guest race production setup looks like: This looks more complicated than production cycle for Chapter 17. Guest Races By following Elvenar quests and reading through its story, one understands that the lands of the old world of Elvenar were once populated by many different races.