Fixed a couple string errors in the desert. Fixed an issue where the river in Pelican Town wasn't rendered correctly during festivals. Fixed an issue where crops in the old community garden, grandpa's shed, and Grampleton fields didn't get watered on rainy days. Also fixes an issue where bushes were "stacked" on top of each other. Stardew Valley Expanded WikiFandom Follow on IG TikTok Join Fan Lab A, There's an old mine shaft in the mountains north of town. Fixed an issue where Lewis clipped into a stool in the museum. The Adventurer Guild is now locked until the landlslide is cleared (mines access). Fixed an issue where the IF2R greenhouse wouldn't correctly warp players. Fixed an issue where the player would get stuck during Harvey's five heart event. Not Necessary, but the mod is meaningless without it. They cannot be sold. Fixed several Community Day formatting typos. Fixed an issue where the IF2R greenhouse had snow on plants during the winter season. 10-16-2020: Fixed an issue where Emily's boombox clipped into her wardrobe in her 4 heart event. Fixed an issue where players couldn't complete the monster eradication void spirit goal if they had completed Krobus' 10 heart questline. Score 50,000 points in Junimo Kart endless mode. Fixed an issue where players couldn't progress in Harvey's 10 heart event when choosing a question fork option. Players can now properly interact with Morris and Marlon when they are working. Fixed a Mac/Linux issue where the 3.0 alpha was looking for tilesheets in Content/Maps/Maps. Susan no longer occupies the same space as Leah at the summit. 10-06-2020: Added movie theater and concession taste data for Claire. Added 2 new consumables (sold at Harvey's clinic). It can be started once players have the skull key and rusty key in possession (instead of reaching perfection). Changed Shearwater Bridge dimensions (80x40 > 60x40). Can anyone help? Fixed an issue where players had to wait until the next day to unlock the sprite spring warp point if visiting the area for the first time. Publishers. Only "true" on the start of a new save using IF2R. Fixed a layering issue with the IF2R shed where large vertical objects, such as trees, clipped through the roof. Fixed artifact spawn rates at Blue Moon Vineyard. The reward is the base sell price of the fish the number of fish requested, and the player gets to keep the fish. So far, there's no sign of the bottom. Edited Robin's letter she sends to players where she aplogizes for making fun of the cottage in the vanilla intro (IF2R). All that matters is that you have counts of 25 harvests and 25 shipped. Replaced mahogany trees with fir trees near Grandpa's Shed on Grandpa's Farm (GF). Fixed an issue where not all SVE shadows were disabled if configured to. The player also earns 150 Friendship points with the requesting villager for completing the quest, with the exception of divorced spouses. Moved some objects around the Jenkins' Residence. The community center, once the towns most vibrant hub of activity, now lies in shambles. Designed a new graphic and added a section for the new SVE fish, detailing all information. It's recommended players with pre-existing saves to use Reset Terrain Features to reset bushes in the woods. If players don't do this, the railroad and summit maps will not load because Content Patcher is attempting to patch the same map twice. Players may remove the TMX folder from Grandpa's Farm, Grampleton Fields, and IF2R directories (but not SVE). There's nothin' like tropical fishing To keep the art alive, I'm offering a reward for whoever can bring in a good island haul. Fixed an issue where dulse seaweed couldn't be caught in the ocean at Blue Moon Vineyard. When you first start playing Stardew Valley, learning who is who can be a bit of a task, especially when it comes to characters like Linus, who doesn't live in the main areas of Pelican Town.. - Removed the "IF2RShed" map. Fixed an issue where Lewis tried walking to the summit before it was unlocked. Fixed an issue where Scarlett clipped into Sandy during Community Day. It updates the base game, introducing new areas and characters. Fixed an issue where the player would get stuck during Lewis' and Marnie's six heart event. Added sandstorms to the Crimson Badlands. Wizard will now sleep in his bed at the end of his schedule. Slightly buffed forage spawns in Forest West. Fixed an issue where the minecart configuration on Immersive Farm 2 Remastered (IF2R) prevented players from placing buildings near the minecart cave. Once the required number of monsters have been slain (as indicated by the counter in the journal), talking to the villager who made the request will complete it. They've been replaced with new end dialogue for involved characters. Replaced all SVE showcase images - they now show vanilla colors. if you want to use the portraits made for it, Soft requirement- works without, but pathing may be off, Optional, the mod will work with the base game, Opcional, el mod funcionara tambien con solo el juego original, Optional, if installed the mod will use the SVE version of CC ceremony event (the mod does not contain SVE romanceables), Not the main file, only grampleton fields, Follow the installation instructions with required files on the SVE mod page. Added ??? Fixed an issue where Jodi's 0 heart Thursday dialogue glitched out. Fixed an issue where forage on rare occasions spawned in out of bound areas at the summit. Fixed an issue where summer foliage spawned on the forest shortcut on Grandpa's Farm. Added dynamic tokens to the SVE and IF2R content Jsons, simplifying the installation process, and making QoL changes. Fixed grammar and miscellaneous mapping errors. Fixed an issue where players could gift Grandpa's Farm property deed to other NPCs, losing the money they spent. Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. Mail, after triggering the cutscene by entering the, Interact with the bush to the right of the playground in. Extended GF 20 tiles to the right (inaccessible space). Fixed an issue where players could start Sophia's special order before they unlocked Ginger Island. Victor now mentions players as father/mother if married to Olivia. Pobierz i wypakuj jako pierwsze przed spolszczeniem SVE. Fixed an issue where the Grampleton Fields boat wasn't functional. Can be purchased from Robin's shop. This allowed players to start the Grandpa's Shed questline on day 1, which was not an intended feature. Always use latest version. Fixed an issue where IF2R warps were present in the Grandpa's Farm CJB warps. Further balanced Gunther's reward to players after donating 60 artifacts to the museum. -Abigail, Maru, and Vincent got stuck during the egg hunt. The character sheet is no longer used, providing more compatibility for other NPC creators. Claire now returns home earlier when working at Joja Mart and married to the player, allowing players to converse with her at nighttime in the farmhouse on her work schedule days. The SBV header image has also been edited to reflect this. Community Founders: Write a good and paragraph-length description for your welcome section about your topic. Fixed an issue where tree saplings couldn't be planted on certain tiles where the greenhouse was at (if moved via Robin) on Grandpa's Farm. SVE's first NPC farmer! Removed the harder community center bundle configuration until further notice. Fixed a graphical glitch with Dustys doghouse for recolor mods. Added better SVE spouse room compatibility for the Free Love mod. Added a "Immersive Shadows" configuration (default = "true"). Fixed an issue where Andy was in the same spot as Kent at the saloon. Fixed a bug where custom greenhouse exteriors wouldn't work on IF2R. Welcome to the Stardew Valley Expanded Wiki! Added a couple end game weapons, purchased from adventurer vendors. You've been challenged to reach level 25 in the skull cavern. Fixed an issue where players could gift the galdoran gem. Fixed a crash that'd occur if players tried using their watering can at the caldera. SVE objects are added as completion requirements. New events for him will be added in the future. Fixed an issue where locational dialogue prevented players from placing crab pots on the dock near Willy's house. Fixed an issue where SMAPI gave warnings regarding tile sheet load orders for many maps. Moved the Immersive Farm 2 Remastered download to the "optional" section. Added a grange display for Susan at the Stardew Valley Fair. 10-08-2020: Morris now notifies the player when the movie theater project is available. Added schedule dialogue for SVE and vanilla NPCs. Lowered dodge chance. Fixed an issue where Scarlett prevented players from attaining perfection. Players can no longer purchase stardrops from secret shops. Decreased Galaxy Hammer defense bonus (15 > 10). Krobus' 4 heart event is now disabled if players are a Joja member. Fixed many gift taste data entries for objects added by Json Assets. Fixed an issue where two bushes were glitched into each other at the mountain. -The trash bear disappeared Dusty from his doghouse (poor Dusty). Adjusted Marlon's sewer key part 1 event conditions. Fixed an issue where players couldn't trigger the secret note magnifying glass event at the bus stop when warping from Grandpa's Farm. This author has not provided any additional notes regarding file permissions. Example: Alex talks about Dusty when he's in front of him. 10-18-2020: Fixed an issue where Haley's house was glitched at the new spirits eve festival (year 2, 4, 6). Fixed a bug where the TV told players the incorrect start time for community center day festival. Vortex support has been added for SVE! As of now, this map is broken. Trees will eventually grow in the area. Adjusted the prices of several items in several shops. The morning after the player examines the first golden scroll in the, The Wizard gives the player a potion that allows them to read the language of the. Fixed an issue where furniture could be placed in front of Aurora Vineyard's door (refurbished). Fixed a bug where the IF2R intro cutscene would play on non-standard farm layouts. -Robin. resulted in loss of friendship. Now players can immeditately jump into multiplayer with their friends without having to build cabins via Robin first. Olivia and Sophia are SVE characters, so they require this. Swapped Olivia's 6 heart and 8 heart events. Fixed an issue where players could place objects on Robin's spot where she works on farmhouse upgrades (IF2R and GF). Players can now play JotPK in Abigail's room on her Super Neendo console. Fixed a bug where players froze during the Wizard's 2 heart event. please do not ask me for help with installing SVE! Custom map crashes and load issues have been fixed, both in singleplayer and multiplayer. This allows the player spouse to join in on the fun and gives access to buildings/activities. It has more buttons than a regular remote. You found a note that reads, "Someone is waiting for you on level 100 in the, Mr. Qi awards the player with "iridium snake milk", which permanently increases. Players are no longer placed in the crossroad when entering from the south. It must now be spring or summer to see Scarlett's 8 heart event. Fixed an issue where players couldn't interact with several trash cans in town. The JsonAssets based content pack which adds new items by SDV Expanded. Olivia's schedule has received several changes. Fixed an issue where forage could spawn in unreachable areas in Pelican Town. He also gazes at the river on the northern town bridge on Tuesday after closing up shop. Added same sex 10 heart event dialogue for Victor, Olivia, Sophia, and Claire. Evelyn no longer mentions grandpa's real name in her 10 heart event. This time, the instructions are more cryptic. Grammar and style checked Claire's and Martin's dialogue. Fixed an issue where two waterfall tiles on Grandpa's Farm conflicted with recolor mods. -The beach bridge showed the [?] Players can now invite Scarlett to the movie theater. Edited the Immersive Farm 2 Remastered (IF2R) minecart system. Added compatibility for the Help Penny mod. Fixed an issue where debris in rare instances prevented initial log spawns in front of Grandpa's Shed (no IF2R and Grandpa's Farm), allowing players early access to the questline. Victor's schedule has been changed. Migrated custom location loading from TMXL to Content Patcher. Fixed compatibility for the Stardew Valley Aquarium mod. Slightly adjusted Sophia's collarbone due to feedback. Changed some wording in Sebastian's 7 heart event. Added tree shadows to the two static pine trees by the waterfall on Grandpa's Farm. Added "Harder Crafting" as a configurable addition (default = false). 10-05-2020: Fixed an issue where Isaac clipped into Drake in the adventurer guild building. Added underscores to IF2R configuration names for easier legibility. Fixed an issue where choosing Harvey's "afraid of heights question fork" during his 10 heart event crashed the event. Added new music - three tracks from Octopath Traveler: 'Sunlands', 'Dark Cavern', and 'Primrose The Dancer'. Decreased serpent spawns at the Crimson Badlands by 10%. Added a new section and graphic to the descriptions page titled "Configurations". Added a new 1920x1080 HD wallpaper titled "Ginger Island Resort". This grass was preventing players from planting their orchards. Changed the alternative layout IF2R name "NoStaticFencesAndDirtLayout" to "FarmSandboxLayout". -Crop phases didn't display correctly in Pelican Town. Fixed many glitched tiles on several maps. Fixed an issue where NPC Map Locations reported unknown locations in the SMAPI console. Note that a villager will never ask a player to slay a monster they do not have access to yet.